Blizzard Entertainment’s Warcraft III RTS Review

Created by Blizzard Entertainment, Warcraft is a franchise of video games, novels, and other media. The first game in the franchise was Warcraft: Orcs & Humans, followed by Tides of Darkness and Reign of Chaos.

Warcraft III RTS

Warcraft III: Reign of Chaos is a fantasy RTS (Real-Time Strategy) developed and published by Blizzard Entertainment in July of 2002. It is the third game in the RTS franchise, a sequel to Orcs & Humans and Tides of Darkness.

The game takes place on many different maps with a wide variety of different types of terrain. When you first start the game, the map is invisible and you must go out exploring. You know where your opponent is located on the map in some cases (1v1 or 2v2 maps). The objective of the game is to gather resources like gold and wood and use them to build your settlement and train units to defeat your opponent.

There are 4 different races and a few subraces in Warcraft III: Reign of Chaos and its expansion Frozen Throne, which are:

  • Humans + Dwarves and High Elves
  • Night Elves
  • Undead
  • Orcs + Orcs, Trolls and Tauren

Warcraft III’s campaign mode is divided into four campaigns, with four different races. Each campaign is divided into chapters and there is a set order in which they have to be played as the story follows the events in campaigns. Storytelling in Warcraft III is “seamless”, meaning most of the cut-scenes are just in-game dialogues, but for each campaign there are few real cinematics, mostly at the beginning and the end.


Each race has its specific buildings and units, as well as advantages and disadvantages. The game also features powerful Hero units. Each faction has the option of training 2 at a time, and all heroes are some of the main lore characters like Arthas, Uther, Thrall, Kel’Thuzad, Malfurion, etc. These heroes have their own special abilities which can be unlocked by leveling them up. Your heroes level up by gaining experience which is awarded to you when killing enemy units.

Warcraft III Gameplay
Warcraft III Gameplay

The game also introduces “creeps“, computer controlled units that are hostile to both you and your opponent. There are multiple groups of these units scattered across the map, sometimes guarding treasure or buildings you can use to train mercenaries, units unavailable for training at either faction’s buildings.

The game’s multiplayer mode takes advantage of Blizzard’s network. Players can create free accounts in regional areas to help reduce lag. Warcraft III also introduced anonymous matchmaking, which automatically pairs players for games based on their skill level and game type preference. You can also band together with your friends or other players of similar skill to form “clans”, which can participate in tournaments. Through each campaign, the player keeps controlling the same hero, whose power raises through the chapters and does not reset upon finishing the mission and moving on to the next one. That means that your hero is kind of progressing through the story with you.

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