Age of Mythology RTS Review

Age of Mythology (AoM) is an RTS (Real-Time Strategy) game developed by Ensemble Studios and published by Microsoft Game Studios. The first game was released on October 30th of 2002 in North America and November 6th in Europe.

Story and Setting

A spin-off from the Age of Empires franchise, Age of Mythology takes some of its inspiration from mythology of Greeks, Egyptians and Norse, instead of following actual historical events like Age of Empires did.

The campaign follows an Atlantean admiral, Arkantos, whose mission is to hunt down a cyclops who is in league with Poseidon against Atlantis. The campaign is relatively long, with a total of 32 missions/scenarios.

Gameplay

Like most other RTS games, in AoM you gather resources and train units to ultimately defeat your opponent. You start the game with few workers that you need to send off to gather resources like gold, wood, and food. A new feature in Age of Mythology is the “Ages” system. By default, when you start the game, you’re in Archaic Age, then you can upgrade to the Classical Age, Heroic Age, and, finally, the Mythic Age. Each upgrade unlocks new buildings, units, and technologies. There are three playable cultures:

  • Greeks
  • Egyptians
  • Norse
Age of Mythology Gameplay
Age of Mythology Gameplay

Each culture contains three civilizations, based around a major god a player can select before the game starts. In addition, during the game, when advancing through the Ages, you can select one of two “minor gods”. Major gods give your units and yourself special powers, depending on which god you selected. For example, if you choose Zeus as your main good when playing the Greek faction, your power is summoning a bolt of lightning down on your opponents once every few minutes.

In addition to gold, wood, and food, there is a fourth major resource in Age of Mythology. “Favor” is acquired in different ways by every faction. Greek players gain favor by having workers pray at the Temple buildings. Egyptian players earn it by constructing Monuments and Norse receive it by fighting.

Reception

In the United States, the game sold over 800,000 copies and earned a combined $31.9 million by August of 2006, only 4 years after its release. It was the 10th best selling computer game between January 2000 and August 2006. Age of Mythology received a “Gold” sales reward from the Entertainment and Leisure Software Publishers Association (ELSPA).

On September 18th of 2015, a new expansion was announced, named “Tale of the Dragon“. The expansion adds a new culture, the Chinese, with three new major gods Fuxi, Nüwa, and Shennong. It was released on January 28th, 2016.

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